Pickups & Interactables - I Expect You to Die 3: Cog in the Machine

These are pick-up objects and interactable objects that I created in I Expect You to Die 3: Cog in the Machine.

I Expect You to Die 3: Cog in the Machine is a virtual reality puzzle game that places you in the well-polished shoes of an elite secret agent. Attempt to survive your deadly missions by using problem-solving skills, wits, and the power of telekinesis. Escape each situation, or die trying.

IEYTD3 Art Team
Art director: Gabe Sabourin
Lead 3D artist: Ross Kimball
Lead concept artist: Astro Leon-Jhong
Concept artist: Ryan Yee
3D Artists: Jeremy Brown, Dan Lin, Trey Gibson, Ian Kelly, Thorin Croushore, Greg Mirles
3D Character artist: Chris Cleve
VFX artist: Jeff Hoffman
UI artists: Brittany Cloud, Lawrence Magana
Animators: Evan Harbuck, Justin Calder

Desserts

Desserts

Hidden trophies

Hidden trophies

Portable shield generator box

Portable shield generator box

Shield generator

Shield generator

Mission tapes

Mission tapes

Delivery capsules

Delivery capsules

Food items

Food items

Pick up objects

Pick up objects

Speed Run Achievement Watches
The initial pass was done by Game Vision. I did some re-work, optimization and texture polish

Speed Run Achievement Watches
The initial pass was done by Game Vision. I did some re-work, optimization and texture polish