This project was inspired by a trip to Jeju Island, a serene location in South Korea, last year. It marks my first attempt at hard-surface and subdivision modeling and my exploration of stylized art.
My journey into hard-surface modeling via subdivision workflow has just begun, and although there's noticeable room for improvement in my topology, it's a step I'm glad to have taken. Influenced by my interest in the game "Party Animals," I aimed to experiment with a similar style in my work.
Our journey is not about speed; it is about consistency.
I hope you find this project interesting. Enjoy!